B
Bernd Paysan
Guest
Andy wrote:
programming languages basically depends on how much code they have to write
- a language which has less overhead and is more terse is being written
faster and has less bugs. And it goes non-linear, i.e. a program with 10k
lines of code will have less bugs per 1000 lines than a program with 100k
lines of code. So the larger the project, the better the more terse
language is.
--
Bernd Paysan
"If you want it done right, you have to do it yourself!"
http://www.jwdt.com/~paysan/
Well, we pretty much know that the number of errors people make inIMHO, they missed the point. Any design that can be completed in a
couple of hours will necessarily favor the language with the least
overhead. Unfortunately, two-hour-solvable designs are not
representative of real life designs, and neither was the contest's
declared winner.
programming languages basically depends on how much code they have to write
- a language which has less overhead and is more terse is being written
faster and has less bugs. And it goes non-linear, i.e. a program with 10k
lines of code will have less bugs per 1000 lines than a program with 100k
lines of code. So the larger the project, the better the more terse
language is.
--
Bernd Paysan
"If you want it done right, you have to do it yourself!"
http://www.jwdt.com/~paysan/