G
George Herold
Guest
On Tuesday, March 3, 2020 at 1:22:42 PM UTC-5, Joerg wrote:
Hi Joerg, not a coder either, but I found python pretty easy to
use. It's an interpreted language like basic, so no compile step.
and to test statements you can just write them on the command line and
'see' what they do. I like that part.
Oh and free so download play and see if you like it.
It was also fairly painless to get it to talk to a labjack.
(with proper drivers and installation instructions from labjack.)
I think ~1/2 my problems these days is getting everything in a
directory that python can 'see'. I need the equivalent of the
old DOS 'path' function. path = path + "C:/..etc"
George H.
On 2020-03-02 17:52, bitrex wrote:
On 3/2/20 7:31 PM, Joerg wrote:
On 2020-02-28 13:20, jlarkin@highlandsniptechnology.com wrote:
https://www.dropbox.com/s/tjr7gxyhdzc8tb4/21S771A3.pdf?dl=0
It contains two discrete transistors so it'll be perceived as
disgusting by many "modern" hardware designers. One of our professors
about 40 years ago said that we only have to learn about discrete
transistors for the exam. Once we'd be entering the work force
everything would be ICs. Boy was that guy wrong, and I knew it.
All my boys and girls are busy with VHDL and c and Python, namely
typing, so I'm designing little all-analog products to stay amused. ...
Is Python the name of the game today? I have largely migrated to Linux
but the SCADA software I used for Labjack devices is Windows-only and
doesn't like a VM. So I am thinking about learning Python and maybe
Tkinter for the GUI part. It's mostly about measuring stuff, sending
it in via USB and displaying calculated results.
In the past there was a new game every few years. First Fortran, then
Basic, then everyone said you've got to learn Pascal (still have the
book), then C, then C++, C# and whatnot. I want to avoid saddling the
wrong horse.
Many large software projects use multiple languages, e.g. modern video
games usually the physics engine and high-performance code is written in
C++, Windows-specific stuff like database code is written in C#, the GPU
"shaders" are written in a dialect of C, and the "glue" that determines
what happens when is written in a scripting language like Python or Lua
so that people like art directors and creative designers and audio
engineers (who may not be highly trained software engineers by default)
can make non-destructive modifications to their individual portions of
the code without appealing to the C++ guys every time they need to
change some minor detail
"Non-destructive modifications" is exactly what I have in mind. I am not
a coder by any stretch and never want to become one. Just write stuff I
need and no more but it has to have a nice GUI, not some pre-historic
terminal interface that nobody other than myself could use.
--
Regards, Joerg
http://www.analogconsultants.com/
Hi Joerg, not a coder either, but I found python pretty easy to
use. It's an interpreted language like basic, so no compile step.
and to test statements you can just write them on the command line and
'see' what they do. I like that part.
Oh and free so download play and see if you like it.
It was also fairly painless to get it to talk to a labjack.
(with proper drivers and installation instructions from labjack.)
I think ~1/2 my problems these days is getting everything in a
directory that python can 'see'. I need the equivalent of the
old DOS 'path' function. path = path + "C:/..etc"
George H.