R
Rich Grise
Guest
It's a discussion group, not necessarily a Q & A group, right? Or, I
could conceivably say, "I have news," albeit the "news" is just some
stuff I thought up. Flash! Rich Grise Has An Idea!
So, anyways, the PHB sprouts me a little splif, and having since found
www.romarchive.com, and having had a licensed copy of every game that
went through Hanson Distributing in Bloomington, MN, I was sitting
playing Robotron. Stoned. And I'm trying to get the config file just
tuned right. Did you ever try to emulate two 8-way joysticks on a
keyboard?
Here's the apropos line from windows-robotron.ini:
------------------------------------------------------------------
# This file contains a list of standard input definitions.
# This file is NOT parsed by MAME, but is instead presented to
# describe the standard definitions. Lines can be copied from
# this file to create a controller customization file. When
# creating a file, keep the number of redefinitions to a
# minimum. Any input not listed will default to the sequence
# listed below. Note that several files may be parsed for any
# given controller/game combination, so an input may be
# re-defined in multiple places.
# robotron
# P1_JOYSTICKRIGHT_UP "KEYCODE_I | JOYCODE_1_BUTTON2"
# P1_JOYSTICKRIGHT_DOWN "KEYCODE_K | JOYCODE_1_BUTTON3"
# P1_JOYSTICKRIGHT_LEFT "KEYCODE_J | JOYCODE_1_BUTTON1"
# P1_JOYSTICKRIGHT_RIGHT "KEYCODE_L | JOYCODE_1_BUTTON4"
# P1_JOYSTICKLEFT_UP "KEYCODE_E | JOYCODE_1_UP"
# P1_JOYSTICKLEFT_DOWN "KEYCODE_D | JOYCODE_1_DOWN"
# P1_JOYSTICKLEFT_LEFT "KEYCODE_S | JOYCODE_1_LEFT"
# P1_JOYSTICKLEFT_RIGHT "KEYCODE_F | JOYCODE_1_RIGHT"
P1_JOYSTICKLEFT_UP "KEYCODE_I | JOYCODE_1_BUTTON2"
P1_JOYSTICKLEFT_DOWN "KEYCODE_K | JOYCODE_1_BUTTON3"
P1_JOYSTICKLEFT_LEFT "KEYCODE_J | JOYCODE_1_BUTTON1"
P1_JOYSTICKLEFT_RIGHT "KEYCODE_L | JOYCODE_1_BUTTON4"
P1_JOYSTICKRIGHT_UP "KEYCODE_E | JOYCODE_1_UP"
P1_JOYSTICKRIGHT_DOWN "KEYCODE_D | JOYCODE_1_DOWN"
P1_JOYSTICKRIGHT_LEFT "KEYCODE_S | JOYCODE_1_LEFT"
P1_JOYSTICKRIGHT_RIGHT "KEYCODE_F | JOYCODE_1_RIGHT"
--------------------------------------------------------------------
I've been experiment with driving on the left/shooting on the
right, or v/v. To do an 8-way, you do two ortho keys simultaneously.
And I've noticed, I don't aim real good with this arrangement,
and noticed something that I think is worthy at least of note, if
not further study. I found that when I got into it, I'd lose track
of which hand was steering and which was firing, at least on a
verbal (for lack of a better term) level - and it didn't seem to
make much difference.
And then I kind a did an experiment - I just frantically started
diddling keys as fast as my fingers would move, almost randomly -
- And I got better! -
I was actually shooting better by just letting my fingers "go
wild," as it were, while primarily focusing my attention on what
I wanted to accomplish at the instant. And my fingers were
getting trained by some mechanism operating without "adult
supervision."
I suppose that's why "play" is always such a rich learning
experience. They have actually shown that at least in lab rats,
when they learn something new they actually grow new synapses.
Now, on to the metaphysical part - I claim that emotional release
releases hormones that can stimulate synapse growth - and how the
intellect interacts with the emotions during that critical moment
determines, or at least, influences what connections get made.
After all, isn't that where everything you believe is stored?
(That's grammatically correct, but confusing. Parse "(everything
you believe) is stored?".)
This also makes me wonder - whatever happened to neural nets?
Cheers!
Rich
could conceivably say, "I have news," albeit the "news" is just some
stuff I thought up. Flash! Rich Grise Has An Idea!
So, anyways, the PHB sprouts me a little splif, and having since found
www.romarchive.com, and having had a licensed copy of every game that
went through Hanson Distributing in Bloomington, MN, I was sitting
playing Robotron. Stoned. And I'm trying to get the config file just
tuned right. Did you ever try to emulate two 8-way joysticks on a
keyboard?
Here's the apropos line from windows-robotron.ini:
------------------------------------------------------------------
# This file contains a list of standard input definitions.
# This file is NOT parsed by MAME, but is instead presented to
# describe the standard definitions. Lines can be copied from
# this file to create a controller customization file. When
# creating a file, keep the number of redefinitions to a
# minimum. Any input not listed will default to the sequence
# listed below. Note that several files may be parsed for any
# given controller/game combination, so an input may be
# re-defined in multiple places.
# robotron
# P1_JOYSTICKRIGHT_UP "KEYCODE_I | JOYCODE_1_BUTTON2"
# P1_JOYSTICKRIGHT_DOWN "KEYCODE_K | JOYCODE_1_BUTTON3"
# P1_JOYSTICKRIGHT_LEFT "KEYCODE_J | JOYCODE_1_BUTTON1"
# P1_JOYSTICKRIGHT_RIGHT "KEYCODE_L | JOYCODE_1_BUTTON4"
# P1_JOYSTICKLEFT_UP "KEYCODE_E | JOYCODE_1_UP"
# P1_JOYSTICKLEFT_DOWN "KEYCODE_D | JOYCODE_1_DOWN"
# P1_JOYSTICKLEFT_LEFT "KEYCODE_S | JOYCODE_1_LEFT"
# P1_JOYSTICKLEFT_RIGHT "KEYCODE_F | JOYCODE_1_RIGHT"
P1_JOYSTICKLEFT_UP "KEYCODE_I | JOYCODE_1_BUTTON2"
P1_JOYSTICKLEFT_DOWN "KEYCODE_K | JOYCODE_1_BUTTON3"
P1_JOYSTICKLEFT_LEFT "KEYCODE_J | JOYCODE_1_BUTTON1"
P1_JOYSTICKLEFT_RIGHT "KEYCODE_L | JOYCODE_1_BUTTON4"
P1_JOYSTICKRIGHT_UP "KEYCODE_E | JOYCODE_1_UP"
P1_JOYSTICKRIGHT_DOWN "KEYCODE_D | JOYCODE_1_DOWN"
P1_JOYSTICKRIGHT_LEFT "KEYCODE_S | JOYCODE_1_LEFT"
P1_JOYSTICKRIGHT_RIGHT "KEYCODE_F | JOYCODE_1_RIGHT"
--------------------------------------------------------------------
I've been experiment with driving on the left/shooting on the
right, or v/v. To do an 8-way, you do two ortho keys simultaneously.
And I've noticed, I don't aim real good with this arrangement,
and noticed something that I think is worthy at least of note, if
not further study. I found that when I got into it, I'd lose track
of which hand was steering and which was firing, at least on a
verbal (for lack of a better term) level - and it didn't seem to
make much difference.
And then I kind a did an experiment - I just frantically started
diddling keys as fast as my fingers would move, almost randomly -
- And I got better! -
I was actually shooting better by just letting my fingers "go
wild," as it were, while primarily focusing my attention on what
I wanted to accomplish at the instant. And my fingers were
getting trained by some mechanism operating without "adult
supervision."
I suppose that's why "play" is always such a rich learning
experience. They have actually shown that at least in lab rats,
when they learn something new they actually grow new synapses.
Now, on to the metaphysical part - I claim that emotional release
releases hormones that can stimulate synapse growth - and how the
intellect interacts with the emotions during that critical moment
determines, or at least, influences what connections get made.
After all, isn't that where everything you believe is stored?
(That's grammatically correct, but confusing. Parse "(everything
you believe) is stored?".)
This also makes me wonder - whatever happened to neural nets?
Cheers!
Rich