Guest
In article <2dab6$45ed7ada$4fe701c$6184@DIALUPUSA.NET>,
"nonsense@unsettled.com" <nonsense@unsettled.com> wrote:
bits from here to there.
Having more than one path
allows the system to keep functioning even if one of the
pathways breaks.
/BAH
"nonsense@unsettled.com" <nonsense@unsettled.com> wrote:
Speed is uninteresting if you don't have a way to get thejmfbahciv@aol.com wrote:
In article <esij9m$9en$1@blue.rahul.net>,
kensmith@green.rahul.net (Ken Smith) wrote:
In article <eshesp$8qk_004@s787.apx1.sbo.ma.dialup.rcn.com>,
jmfbahciv@aol.com> wrote:
In article <eshe15$l1t$5@blue.rahul.net>,
kensmith@green.rahul.net (Ken Smith) wrote:
In article <MPG.2055feeb3db1e22498a066@news.individual.net>,
krw <krw@att.bizzzz> wrote:
[....]
Much of the "controller" is on the chipset these days, oh
MassivelyWrong one.
I know that appearing to agree with MissingProng is a strong indication
of
error but there is a point that I would like to make here.
Way back in the mists of time, there was electronics for disk drives we
called the "controller". This electronics was much simpler than the
electronics used related to disk drives today.
And one controller could have many devices hanging off it.
Apparently, that doesn't happen at the moment. From your
descriptions, it appears there a 1::1 restriction.
Yes, today, electronics is much cheaper so we can take advantage of this.
This isn't a feature. This kind of restriction evolved because
the gear was cheap. Removing the parallelism of hardware
pathways was the trade off.
Yet there is the advantage of speed that massive parallelism
hampers by its sheer bulk. Still a trade off however.
bits from here to there.
allows the system to keep functioning even if one of the
pathways breaks.
/BAH