How would I make an audio environment?

C

Chasing Kate

Guest
Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.





--
John

Life is short eat chocolate
 
"Chasing Kate" <sittinginthepool@internode.on.net> wrote in message
news:424E90A4.330DB4BB@internode.on.net...
Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.





--
John

Life is short eat chocolate
You could do it with a bootable CD, that would be built with a dos bootdisk
& a dos mp3 player with the required sounds set to loop before burning it
all to cd. (and of course the box would need to have it`s boot-order set to
CD)
 
Chasing Kate wrote:
Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.
The ChipCorder devices are the standard solution to this:
http://www.winbond-usa.com/products/isd_products/chipcorder/

Sample rate ain't that high though, only designed for "voice" quality,
although I notice they have one which goes up to 12KHz now, might be
worth a try.

Dave :)
 
Probably the cheapest way would be to buy an endless cassette and record
your sounds on that.

David

Chasing Kate wrote:

Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.

--
John

Life is short eat chocolate
 
Caliban wrote:
Why not burn a CD and put the track on repeat?


I had thought of that but what I want is a small
box I can put in a bag or pocket and be fully
portable and not have moving parts hence asking
about a solid state chip
 
quietguy <david1133@REMOVE-TO-REPLYoptusnet.com.au> wrote in
message news:424F5C29.41C89217@REMOVE-TO-REPLYoptusnet.com.au...

Probably the cheapest way would be to buy an
endless cassette and record your sounds on that.
Wota dinosaur. The cheapest CD player that
can endlessly repeat makes a lot more sense.


Chasing Kate wrote:

Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.

--
John

Life is short eat chocolate
 
"David L. Jones" wrote:
Chasing Kate wrote:
Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.

The ChipCorder devices are the standard solution to this:
http://www.winbond-usa.com/products/isd_products/chipcorder/

Sample rate ain't that high though, only designed for "voice" quality,
although I notice they have one which goes up to 12KHz now, might be
worth a try.

Dave :)



COOL!!!!!! That's the kind of thing I am looking for


--
John

Life is short eat chocolate
 
On Sun, 03 Apr 2005 13:34:24 +0930, Chasing Kate
<sittinginthepool@internode.on.net> wrote:

Caliban wrote:

Why not burn a CD and put the track on repeat?



I had thought of that but what I want is a small
box I can put in a bag or pocket and be fully
portable and not have moving parts hence asking
about a solid state chip

buy one of those tiny "keytag" sized personal MP3 players (preferably
with a repeat function) and record sound effect to that. They
typically have 128 MB or such of memory - and this would be
non-volatile for certain ! These are available in many discount
stores - electronics retailers and even supermarkets for very little
cost.

128 MB would be sufficient for about 2 hours of recording at
reasonable quality - so unless you needed it longer than this - a
repeat function woulent be needed. if you dont need quality - then
recording at 48kb or 96 kb would extend the play time significantly.

if longer duration is needed - and the player doesn't have a repeat
function built in - then a timer (based on a 555 etc) could be used to
trigger the "play" button on the unit - at the time the soundtrack
reaches its "end" so as to repeat it.

---------------------
A small ampilifier and speaker are all else that would be needed, I
feel that this setup would be able to be made quite small too.
 
You can also buy sound effect chips that you could run from a small amp -
used one for games on my Exidy Sorcerer

You might also check out the toy dep in stores - some of the cheap games
produce all sorts of weird and wonderful sounds

David
 
"Chasing Kate" <sittinginthepool@internode.on.net> wrote in message
news:424E90A4.330DB4BB@internode.on.net...

Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.





--
John

Life is short eat chocolate


Just source your material, whack it into your computer and enjoy composing
a large wav file in a prog. like Cool edit (simple) there you can do much in
terms of changing the sounds and looping etc.

Then convert the wav into an Mp3 and upload it to a simple (and now cheap)
Mp3 player.

Mark Kelly
 
"Mark Kelepouris" <markkelepouris@optusnet.com.au> wrote in message
news:4252851e$0$29866$afc38c87@news.optusnet.com.au...
"Chasing Kate" <sittinginthepool@internode.on.net> wrote in message
news:424E90A4.330DB4BB@internode.on.net...

Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.
Do you want to do this on the cheap, or professionally.
How long do you want it to last for?

Rod

--
John

Life is short eat chocolate


Just source your material, whack it into your computer and enjoy composing
a large wav file in a prog. like Cool edit (simple) there you can do much
in
terms of changing the sounds and looping etc.

Then convert the wav into an Mp3 and upload it to a simple (and now
cheap)
Mp3 player.

Mark Kelly
 
On Sat, 02 Apr 2005 22:01:32 +0930, Chasing Kate <sittinginthepool@internode.on.net> wrote:

Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.

Atmel's DOC1456 application note describes using a ATmega8535
and a AT45DB161 16M bit DataFlash, plus some other circuitry,
to do digital sound recording and playback.

The AT45DB161 are stock items available from Digikey for
between US$5.70 and US$6.82, depending on the package.
 
"dmm" <dmmilne_REMOVE_@ozemail.com.au> wrote in message
news:estc51t3r1o6fdhekj1arj42alk8ia54gq@4ax.com...
On Sat, 02 Apr 2005 22:01:32 +0930, Chasing Kate
sittinginthepool@internode.on.net> wrote:


Basically what I want to do is have a small box with
speakers and a looping sound sample of bridge sounds
from Star Trek as a background sound for a room.

Is there any form of solid state recording chip to store
the sounds on or would I have to get a flash memory? I
did have access to a digital sound recording chip but that
didn't keep the sounds when the power vanished.


Atmel's DOC1456 application note describes using a ATmega8535
and a AT45DB161 16M bit DataFlash, plus some other circuitry,
to do digital sound recording and playback.

The AT45DB161 are stock items available from Digikey for
between US$5.70 and US$6.82, depending on the package.



.....................or make use of your computer
 

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