B
bitrex
Guest
On 9/6/19 2:40 PM, Dave Platt wrote:
3DO seemed like a technologically advanced system for the time that
suffered from the usual market-segment problems: too expensive, and
management seemed to think people would pay a premium for games just
because they were 3D and came on CD without respect to their other
qualities, like being good or fun.
They didn't.
In article <p6p4ne1couuvlg2ccf2v7sk1fk09p37gk4@4ax.com>,
jlarkin@highlandsniptechnology.com> wrote:
Solar cells with LEDs on the bottom? Why didn't I patent that?
Too late now.
Back around 1990 I got a job at a startup which was working on what
eventually became the 3DO Multiplayer CD-ROM-based videogame system.
The startup was still in stealth mode. What the founders were saying
to anyone who asked, was "Battery-less technology. On even-numbered
days we're developing a wind-powered fan. On odd-numbered days we're
developing a solar-powered flashlight."
3DO seemed like a technologically advanced system for the time that
suffered from the usual market-segment problems: too expensive, and
management seemed to think people would pay a premium for games just
because they were 3D and came on CD without respect to their other
qualities, like being good or fun.
They didn't.