tri-state in altera

D

digari

Guest
hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??
 
digari wrote:
hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??
The older Xilinx chips have lots of tristate buffers. But they have
been phasing them out for the last two generations and have completed
that task with the Spartan 3 chips. The internal tristate buffer is
dead!

BTW, if you think routing signals to a common mux is slow, you should
check the timing numbers on the tbufs driving long lines which then run
around the chip. If you do a really good job of placement, you can
minimize the speed penalty. But tristate buffers will *always* be slow
due to the nature of a passive pullup.

Altera has a cascade backbone inside their LABs that will AND the
outputs of the LUTs at a very high speed. This can implement a very
wide AND-OR gate for wide muxes at high speed.

--

Rick "rickman" Collins

rick.collins@XYarius.com
Ignore the reply address. To email me use the above address with the XY
removed.

Arius - A Signal Processing Solutions Company
Specializing in DSP and FPGA design URL http://www.arius.com
4 King Ave 301-682-7772 Voice
Frederick, MD 21701-3110 301-682-7666 FAX
 
Yup,

Tristate is actually slower.

The tristate buffers in Virtex and all subsequent families are in fact
separate bidirectional logic structures that simulate the behavior of a
tristate bus.

http://www.xilinx.com/bvdocs/appnotes/xapp466.pdf

see page 11: Spartan 3 is faster and less expensive without any
tristate elements at all!

Austin

rickman wrote:
digari wrote:

hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??


The older Xilinx chips have lots of tristate buffers. But they have
been phasing them out for the last two generations and have completed
that task with the Spartan 3 chips. The internal tristate buffer is
dead!

BTW, if you think routing signals to a common mux is slow, you should
check the timing numbers on the tbufs driving long lines which then run
around the chip. If you do a really good job of placement, you can
minimize the speed penalty. But tristate buffers will *always* be slow
due to the nature of a passive pullup.

Altera has a cascade backbone inside their LABs that will AND the
outputs of the LUTs at a very high speed. This can implement a very
wide AND-OR gate for wide muxes at high speed.
 
digari@dacafe.com (digari) wrote in message news:<e0855517.0406012125.492c4ccf@posting.google.com>...
hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??
On-chip tri-state is pretty near dead. As metal has gotten slower
relative to transistors, making a long wire with multiple tri-state
drivers on it has become very slow, since there's no easy way to
re-buffer the signal (the signal could be flowing in one of two
directions, since there are multiple drive points).

For that reason, all Altera devices have relied on multiplexers to
make on-chip buses, rather than on-chip tri-states.

This approach is clearly winning out. Recently a company (I forget
the name) filed a patent for SoC designs on ASICs where they use
multiplexers rather than tri-state buses. So ASICs are following in
FPGA footsteps here. Xilinx has also gradually abandoned on-chip
tri-states (the 4K had real tri-states, Virtex-2 has a dedicated
distributed mux, and Spartan-3 gets rid of that and relies on the
regular logic). Altera has always used the regular logic approach.

So don't worry about the lack of on-chip tri-states in Altera devices
-- muxes are the way to go. Note that once you're using muxes to
implement your buses, it also opens up the possibility of using more
general switching fabrics (in the limit a crossbar) rather than one
centralized bus.

Vaughn
Altera
 
Vaughn,

Yes, we do agree. Nice to let folks know that we agree on many things.

Austin

Vaughn Betz wrote:
digari@dacafe.com (digari) wrote in message news:<e0855517.0406012125.492c4ccf@posting.google.com>...

hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??


On-chip tri-state is pretty near dead. As metal has gotten slower
relative to transistors, making a long wire with multiple tri-state
drivers on it has become very slow, since there's no easy way to
re-buffer the signal (the signal could be flowing in one of two
directions, since there are multiple drive points).

For that reason, all Altera devices have relied on multiplexers to
make on-chip buses, rather than on-chip tri-states.

This approach is clearly winning out. Recently a company (I forget
the name) filed a patent for SoC designs on ASICs where they use
multiplexers rather than tri-state buses. So ASICs are following in
FPGA footsteps here. Xilinx has also gradually abandoned on-chip
tri-states (the 4K had real tri-states, Virtex-2 has a dedicated
distributed mux, and Spartan-3 gets rid of that and relies on the
regular logic). Altera has always used the regular logic approach.

So don't worry about the lack of on-chip tri-states in Altera devices
-- muxes are the way to go. Note that once you're using muxes to
implement your buses, it also opens up the possibility of using more
general switching fabrics (in the limit a crossbar) rather than one
centralized bus.

Vaughn
Altera
 
Is Spartan 3 still faster and less expensive when there are 100+
16/32-bit registers on a bus?

-qlyus


Austin Lesea <austin@xilinx.com> wrote in message news:<c9l1q5$m251@cliff.xsj.xilinx.com>...
Yup,

Tristate is actually slower.

The tristate buffers in Virtex and all subsequent families are in fact
separate bidirectional logic structures that simulate the behavior of a
tristate bus.

http://www.xilinx.com/bvdocs/appnotes/xapp466.pdf

see page 11: Spartan 3 is faster and less expensive without any
tristate elements at all!

Austin

rickman wrote:
digari wrote:

hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??


The older Xilinx chips have lots of tristate buffers. But they have
been phasing them out for the last two generations and have completed
that task with the Spartan 3 chips. The internal tristate buffer is
dead!

BTW, if you think routing signals to a common mux is slow, you should
check the timing numbers on the tbufs driving long lines which then run
around the chip. If you do a really good job of placement, you can
minimize the speed penalty. But tristate buffers will *always* be slow
due to the nature of a passive pullup.

Altera has a cascade backbone inside their LABs that will AND the
outputs of the LUTs at a very high speed. This can implement a very
wide AND-OR gate for wide muxes at high speed.
 
That's hardly a typical application. Also, I'm not sure if there ever were
any FPGAs of any flavour that had longlines with 100+ tristate drivers on
them. You should put those registers in a BlockRam mate!
Cheers, Syms.
"qlyus" <qlyus@yahoo.com> wrote in message
news:da71446f.0406031036.137fd0db@posting.google.com...
Is Spartan 3 still faster and less expensive when there are 100+
16/32-bit registers on a bus?

-qlyus
 
With that many registers, you might look at alternative architectures. If sequential access is
normally used, a shift register works well. If random access is needed, the troublesome part is
readback. You might consider readback through a dual port RAM such that the external world has
access to one port and the FPGA internals have access to the other port.

qlyus wrote:

Is Spartan 3 still faster and less expensive when there are 100+
16/32-bit registers on a bus?

-qlyus

Austin Lesea <austin@xilinx.com> wrote in message news:<c9l1q5$m251@cliff.xsj.xilinx.com>...
Yup,

Tristate is actually slower.

The tristate buffers in Virtex and all subsequent families are in fact
separate bidirectional logic structures that simulate the behavior of a
tristate bus.

http://www.xilinx.com/bvdocs/appnotes/xapp466.pdf

see page 11: Spartan 3 is faster and less expensive without any
tristate elements at all!

Austin

rickman wrote:
digari wrote:

hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??


The older Xilinx chips have lots of tristate buffers. But they have
been phasing them out for the last two generations and have completed
that task with the Spartan 3 chips. The internal tristate buffer is
dead!

BTW, if you think routing signals to a common mux is slow, you should
check the timing numbers on the tbufs driving long lines which then run
around the chip. If you do a really good job of placement, you can
minimize the speed penalty. But tristate buffers will *always* be slow
due to the nature of a passive pullup.

Altera has a cascade backbone inside their LABs that will AND the
outputs of the LUTs at a very high speed. This can implement a very
wide AND-OR gate for wide muxes at high speed.
--
--Ray Andraka, P.E.
President, the Andraka Consulting Group, Inc.
401/884-7930 Fax 401/884-7950
email ray@andraka.com
http://www.andraka.com

"They that give up essential liberty to obtain a little
temporary safety deserve neither liberty nor safety."
-Benjamin Franklin, 1759
 
I always thought the internal tri-state bus in Xilinx was an advantage
over Altera's devices. I started to use this feature in 4k series, in
which the save of gates in this low density was more obvious when
building a bus with 10+ registers.

I have designed many projects with internal tri-state bus. The latest
one is the 93-tap FIR filters. Each coefficient is a 16-bit register.
With other registers and memory blocks, it is very easy to have the
need of 100+ random access. The tartget device is a V-II Pro. The
speed is not an issue as the clock for register access can be separate
from the data stream clock.

With Xilinx abandon of tri-state and Altera not doing it from the
beginning, i am confused with who was smarter.

If Xilinx gets rid of its unique features (such as SRL and tri-state)
more and more, or Altera offers more features which used to be unique
in Xilinx (Stratix-II started to offer 100+ multiplier), I have to ask
why using Xilinx devices anymore?

-qlyus


Austin Lesea <austin@xilinx.com> wrote in message news:<c9nl06$jdk1@cliff.xsj.xilinx.com>...
Vaughn,

Yes, we do agree. Nice to let folks know that we agree on many things.

Austin

Vaughn Betz wrote:
digari@dacafe.com (digari) wrote in message news:<e0855517.0406012125.492c4ccf@posting.google.com>...

hi,
i m still in planning phase of my design. i was just looking at xilinx
and altera devices. Xilinx provides tri-state buffers as well as
tri-state lines whereas altera doesn't and suggests to use muxs
insteed of tri-state buffers.
Now assume that i have a bus in my design where lots of drivers are
there n driving bus through tri-state buffers. I am just wondering
what will happen if i implement this design in altera. I'll have to
take all drivers at one place, put a mux and re-route them to all
sink. won't it affect timing considerably.
considering it xilinx becomes obvious choice because of tri-state
buffers n lines. Anyone has any other opinion or observation on the
topic??


On-chip tri-state is pretty near dead. As metal has gotten slower
relative to transistors, making a long wire with multiple tri-state
drivers on it has become very slow, since there's no easy way to
re-buffer the signal (the signal could be flowing in one of two
directions, since there are multiple drive points).

For that reason, all Altera devices have relied on multiplexers to
make on-chip buses, rather than on-chip tri-states.

This approach is clearly winning out. Recently a company (I forget
the name) filed a patent for SoC designs on ASICs where they use
multiplexers rather than tri-state buses. So ASICs are following in
FPGA footsteps here. Xilinx has also gradually abandoned on-chip
tri-states (the 4K had real tri-states, Virtex-2 has a dedicated
distributed mux, and Spartan-3 gets rid of that and relies on the
regular logic). Altera has always used the regular logic approach.

So don't worry about the lack of on-chip tri-states in Altera devices
-- muxes are the way to go. Note that once you're using muxes to
implement your buses, it also opens up the possibility of using more
general switching fabrics (in the limit a crossbar) rather than one
centralized bus.

Vaughn
Altera
 
Hi,

I always thought the internal tri-state bus in Xilinx
was an advantage over Altera's devices. I started to
use this feature in 4k series, in which the save of
gates in this low density was more obvious when building
a bus with 10+ registers.
In devices where you are constrained by the number of LUTs,
and not performance, TBUFs are great. And you can still
code with TBUFs if you want, because the synthesis and
mapping tools can automatically transform those into some
other (logically equivalent) representation.

With Xilinx abandon of tri-state and Altera not doing it
from the beginning, i am confused with who was smarter.
I am sure there are at least two answers to this question.

If Xilinx gets rid of its unique features (such as SRL
and tri-state) more and more, or Altera offers more
features which used to be unique in Xilinx (Stratix-II
started to offer 100+ multiplier), I have to ask why
using Xilinx devices anymore?
Flame on, dude!
Eric
 
Austin Lesea wrote:

The tristate buffers in Virtex and all subsequent families are in fact
separate bidirectional logic structures that simulate the behavior of a
tristate bus.
hmm.. I guess that means when using tri-states these days I don't need
to worry about heating up a part by turning on multiple drivers fighting
on a bus. It is simply a matter of data corruption?

Jeff
 
Jeff,

Yes. No possibility of contention and a "X" value (unknown). In fact
that was a real challenge to simulate a "X" condition so that a user
felt better. Calling it a 0 or a 1 (which is what really results) and
not even having a "z" condition (tri-state) made a few quite
uncomfortable when simulating. We had to emulate the tristate behavior
in simulation runs.....yuch!

As to who did the "right" thing, Altera recognized early on that
tristate muxes were hogs, and were slow, and didn't addict an entire
generation to them with a successful product line that had them, whereas
Xilinx has had to wean folks off of using them (in effect, break a bad
habit) because we had a large number of users who used them, and liked
them but they were inefficient and slower than using logic already there.

The perception of being efficient or not is an interesting one: if we
had dedicated more area to logic and less to tristate ciruits, which is
more efficient? Just another reason why you can argue just about any
angle of FPGA architecture as being "good", or "bad".

Definitely a "glass half empty or glass half full" problem. Not a whole
lot to get excited about.

At the level most people design at now (VHDL or verilog) instantiating a
tristate structure will be automatically get mapped to logic anyway (if
you let it) or give you an error message (if you do not allow it and the
target has no tristate blocks).

Austin

Jeff Cunningham wrote:
Austin Lesea wrote:

The tristate buffers in Virtex and all subsequent families are in fact
separate bidirectional logic structures that simulate the behavior of
a tristate bus.


hmm.. I guess that means when using tri-states these days I don't need
to worry about heating up a part by turning on multiple drivers fighting
on a bus. It is simply a matter of data corruption?

Jeff
 
Symon wrote:
"qlyus" <qlyus@yahoo.com> wrote in message
news:da71446f.0406031036.137fd0db@posting.google.com...

Is Spartan 3 still faster and less expensive when there are 100+
16/32-bit registers on a bus?

-qlyus


That's hardly a typical application.
Perhaps we aren't typical, but we have done quite a few FPGA's that had
over 100 separate 16 bit (or more) control or status registers. We try
to use BRAM's for stuff like this when it makes sense to, but most just
end up out in the sea of gates.

Marc
 
When you're trying to squeeze a pipelined RISC processor into a small tile
(say 4Rx6C of CLBs + 1 BRAM), (because you intend to tile dozens or hundreds
of processors per FPGA), and your result bus needs to mux amongst 4+
sources, and you have to burn several LUTs/bit just for lousy *muxes*, fer
gosh sakes, THEN you will shed a nostalgic tear for TBUFs passed (or other
non-LUT resources for wide horizontal muxes).

The xr16 profitably used a TBUF for every LUT site in the datapath.
[http://www.fpgacpu.org/xsoc/cc.html]

The loss isn't so bad once you learn the trick to implement
o = a + b ? c;
or even
o = mux(sel1, sel2){a + b, a - b, a & b, a ^ b};
in one LUT per bit. [http://www.fpgacpu.org/log/nov00.html#001112]

Jan Gray
Gray Research LLC
 
Jan,

Also, if you put one block Ram per processor, you get an area of at least 8x20
CLBs for each block RAM. I don't miss the TBUFs as much as I thought I
would...most of the time.

Jan Gray wrote:

When you're trying to squeeze a pipelined RISC processor into a small tile
(say 4Rx6C of CLBs + 1 BRAM), (because you intend to tile dozens or hundreds
of processors per FPGA), and your result bus needs to mux amongst 4+
sources, and you have to burn several LUTs/bit just for lousy *muxes*, fer
gosh sakes, THEN you will shed a nostalgic tear for TBUFs passed (or other
non-LUT resources for wide horizontal muxes).

The xr16 profitably used a TBUF for every LUT site in the datapath.
[http://www.fpgacpu.org/xsoc/cc.html]

The loss isn't so bad once you learn the trick to implement
o = a + b ? c;
or even
o = mux(sel1, sel2){a + b, a - b, a & b, a ^ b};
in one LUT per bit. [http://www.fpgacpu.org/log/nov00.html#001112]

Jan Gray
Gray Research LLC
--
--Ray Andraka, P.E.
President, the Andraka Consulting Group, Inc.
401/884-7930 Fax 401/884-7950
email ray@andraka.com
http://www.andraka.com

"They that give up essential liberty to obtain a little
temporary safety deserve neither liberty nor safety."
-Benjamin Franklin, 1759
 
Oh yeah, one other trick that sometimes helps. If yor resets are available on
flip-flops leading into a 4:1 mux, you can use the resets as a select so that the
mux reduces to a 4 input OR. Sometimes works for pipelined stuff, but probably
not good for your processor.

Ray Andraka wrote:

Jan,

Also, if you put one block Ram per processor, you get an area of at least 8x20
CLBs for each block RAM. I don't miss the TBUFs as much as I thought I
would...most of the time.

Jan Gray wrote:

When you're trying to squeeze a pipelined RISC processor into a small tile
(say 4Rx6C of CLBs + 1 BRAM), (because you intend to tile dozens or hundreds
of processors per FPGA), and your result bus needs to mux amongst 4+
sources, and you have to burn several LUTs/bit just for lousy *muxes*, fer
gosh sakes, THEN you will shed a nostalgic tear for TBUFs passed (or other
non-LUT resources for wide horizontal muxes).

The xr16 profitably used a TBUF for every LUT site in the datapath.
[http://www.fpgacpu.org/xsoc/cc.html]

The loss isn't so bad once you learn the trick to implement
o = a + b ? c;
or even
o = mux(sel1, sel2){a + b, a - b, a & b, a ^ b};
in one LUT per bit. [http://www.fpgacpu.org/log/nov00.html#001112]

Jan Gray
Gray Research LLC

--
--Ray Andraka, P.E.
President, the Andraka Consulting Group, Inc.
401/884-7930 Fax 401/884-7950
email ray@andraka.com
http://www.andraka.com

"They that give up essential liberty to obtain a little
temporary safety deserve neither liberty nor safety."
-Benjamin Franklin, 1759
--
--Ray Andraka, P.E.
President, the Andraka Consulting Group, Inc.
401/884-7930 Fax 401/884-7950
email ray@andraka.com
http://www.andraka.com

"They that give up essential liberty to obtain a little
temporary safety deserve neither liberty nor safety."
-Benjamin Franklin, 1759
 
"Ray Andraka" <ray@andraka.com> wrote in message
news:40C067CE.C332F829@andraka.com...
Also, if you put one block Ram per processor, you get an area of at least
8x20
CLBs for each block RAM. I don't miss the TBUFs as much as I thought I
would...most of the time.
Ray, there are (not uncoincidentally) 4Rx6C of CLB / BRAM+mult in Virtex-II
Pro devices, yes? And up to 444 BRAMs per device? :)

Also, for good old XCV600E, (NB half as many slices per CLB), I used 8Rx6C
per processor, floorplanning 60 16-bit CPU + BRAM tiles or 36 32-bit CPUs +
2 BRAM tiles. [http://www.fpgacpu.org/log/mar02.html#020302]

TBUFs R.I.P.

Jan Gray
Gray Research LLC
 
Also, if you put one block Ram per processor, you get an area of at least 8x20
CLBs for each block RAM. I don't miss the TBUFs as much as I thought I
would...most of the time.
One interesting aspect of the TBUFs is that they went onto long lines,
which were, well, long. That helped simplify floor planning.

Assume that I have a design in mind where I would have used TBUFs.
Is there some layout pattern that works well after I switch to
using MUXes? Do I just toss it on the chip in some sensible
looking way and assume the routing will be good enough? What if
I'm pushing the speed or density envelope?

I guess I'm slightly surprised that some quirky feature hasn't
evolved to replace that nitch - something like a 2:1 mux or 2 input
OR tied to special routing. (with a pitch to match an adder
using the dedicated carry logic) Maybe the routing is just good
enough for the old type of design and newer chips are big enough
so that the typical design is a different sort of project.

--
The suespammers.org mail server is located in California. So are all my
other mailboxes. Please do not send unsolicited bulk e-mail or unsolicited
commercial e-mail to my suespammers.org address or any of my other addresses.
These are my opinions, not necessarily my employer's. I hate spam.
 
Hal Murray wrote:
Also, if you put one block Ram per processor, you get an area of at least 8x20
CLBs for each block RAM. I don't miss the TBUFs as much as I thought I
would...most of the time.

One interesting aspect of the TBUFs is that they went onto long lines,
which were, well, long. That helped simplify floor planning.

Assume that I have a design in mind where I would have used TBUFs.
Is there some layout pattern that works well after I switch to
using MUXes? Do I just toss it on the chip in some sensible
looking way and assume the routing will be good enough? What if
I'm pushing the speed or density envelope?

I guess I'm slightly surprised that some quirky feature hasn't
evolved to replace that nitch - something like a 2:1 mux or 2 input
OR tied to special routing. (with a pitch to match an adder
using the dedicated carry logic) Maybe the routing is just good
enough for the old type of design and newer chips are big enough
so that the typical design is a different sort of project.
Keep in mind that the newer Xilinx chips have a MUXF6 which allow up to
8 input muxes to be made with a single level of delay. That compares
well with the 16 input mux you can make from an Altera LAB. Routing is
an issue, but the speed of the tbufs driving long lines make them pretty
impractical for the newer chips running at high speeds. If you don't
need speed, you can use a single wire with a serial bus to reduce the
amount of logic and routing used. What the newer chips provide is speed
and lots of it. That can do a lot to reduce the size of a design.

--

Rick "rickman" Collins

rick.collins@XYarius.com
Ignore the reply address. To email me use the above address with the XY
removed.

Arius - A Signal Processing Solutions Company
Specializing in DSP and FPGA design URL http://www.arius.com
4 King Ave 301-682-7772 Voice
Frederick, MD 21701-3110 301-682-7666 FAX
 

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