L
Luiz Gustavo
Guest
I have this code to send a byte for the pc:
module async_transmitter(clk, TxD_start, TxD, TxD_busy);
input clk, TxD_start;
reg [7:0] TxD_data;
output TxD, TxD_busy;
parameter ClkFrequency = 50000000; // 50MHz
parameter Baud = 115200;
parameter RegisterInputData = 1; // in RegisterInputData mode, the
input doesn't have to stay valid while the character is been
transmitted
// Baud generator
parameter BaudGeneratorAccWidth = 16;
reg [BaudGeneratorAccWidth:0] BaudGeneratorAcc;
`ifdef DEBUG
wire [BaudGeneratorAccWidth:0] BaudGeneratorInc = 17'h10000;
`else
wire [BaudGeneratorAccWidth:0] BaudGeneratorInc =
((Baud<<(BaudGeneratorAccWidth-4))+(ClkFrequency>>5))/
(ClkFrequency>>4);
`endif
wire BaudTick = BaudGeneratorAcc[BaudGeneratorAccWidth];
wire TxD_busy;
always @(posedge clk) if(TxD_busy) BaudGeneratorAcc <=
BaudGeneratorAcc[BaudGeneratorAccWidth-1:0] + BaudGeneratorInc;
//registradores
reg [7:0] a ;
reg [55:0] temp;
// Transmitter state machine
reg [3:0] state;
wire TxD_ready = (state==0);
assign TxD_busy = ~TxD_ready;
reg [7:0] TxD_dataReg;
always @(posedge clk) if(TxD_ready & TxD_start) TxD_dataReg <=
TxD_data;
wire [7:0] TxD_dataD = RegisterInputData ? TxD_dataReg : TxD_data;
always @(posedge clk)
TxD_data <= 8'b10101101;
always @(posedge clk)
case(state)
4'b0000: if(TxD_start) state <= 4'b0001;
4'b0001: if(BaudTick) state <= 4'b0100;
4'b0100: if(BaudTick) state <= 4'b1000; // start
4'b1000: if(BaudTick) state <= 4'b1001; // bit 0
4'b1001: if(BaudTick) state <= 4'b1010; // bit 1
4'b1010: if(BaudTick) state <= 4'b1011; // bit 2
4'b1011: if(BaudTick) state <= 4'b1100; // bit 3
4'b1100: if(BaudTick) state <= 4'b1101; // bit 4
4'b1101: if(BaudTick) state <= 4'b1110; // bit 5
4'b1110: if(BaudTick) state <= 4'b1111; // bit 6
4'b1111: if(BaudTick) state <= 4'b0010; // bit 7
4'b0010: if(BaudTick) state <= 4'b0011; // stop1
4'b0011: if(BaudTick) state <= 4'b0000; // stop2
default: if(BaudTick) state <= 4'b0000;
endcase
// Output mux
reg muxbit;
always @(state[2:0])
case(state[2:0])
3'd0: muxbit <= TxD_dataD[0];
3'd1: muxbit <= TxD_dataD[1];
3'd2: muxbit <= TxD_dataD[2];
3'd3: muxbit <= TxD_dataD[3];
3'd4: muxbit <= TxD_dataD[4];
3'd5: muxbit <= TxD_dataD[5];
3'd6: muxbit <= TxD_dataD[6];
3'd7: muxbit <= TxD_dataD[7];
endcase
// Put together the start, data and stop bits
reg TxD;
always @(posedge clk) TxD <= (state<4) | (state[3] & muxbit); //
register the output to make it glitch free
endmodule
How can I send other bytes, for other registers, or more than one byte
of a bigger register?
module async_transmitter(clk, TxD_start, TxD, TxD_busy);
input clk, TxD_start;
reg [7:0] TxD_data;
output TxD, TxD_busy;
parameter ClkFrequency = 50000000; // 50MHz
parameter Baud = 115200;
parameter RegisterInputData = 1; // in RegisterInputData mode, the
input doesn't have to stay valid while the character is been
transmitted
// Baud generator
parameter BaudGeneratorAccWidth = 16;
reg [BaudGeneratorAccWidth:0] BaudGeneratorAcc;
`ifdef DEBUG
wire [BaudGeneratorAccWidth:0] BaudGeneratorInc = 17'h10000;
`else
wire [BaudGeneratorAccWidth:0] BaudGeneratorInc =
((Baud<<(BaudGeneratorAccWidth-4))+(ClkFrequency>>5))/
(ClkFrequency>>4);
`endif
wire BaudTick = BaudGeneratorAcc[BaudGeneratorAccWidth];
wire TxD_busy;
always @(posedge clk) if(TxD_busy) BaudGeneratorAcc <=
BaudGeneratorAcc[BaudGeneratorAccWidth-1:0] + BaudGeneratorInc;
//registradores
reg [7:0] a ;
reg [55:0] temp;
// Transmitter state machine
reg [3:0] state;
wire TxD_ready = (state==0);
assign TxD_busy = ~TxD_ready;
reg [7:0] TxD_dataReg;
always @(posedge clk) if(TxD_ready & TxD_start) TxD_dataReg <=
TxD_data;
wire [7:0] TxD_dataD = RegisterInputData ? TxD_dataReg : TxD_data;
always @(posedge clk)
TxD_data <= 8'b10101101;
always @(posedge clk)
case(state)
4'b0000: if(TxD_start) state <= 4'b0001;
4'b0001: if(BaudTick) state <= 4'b0100;
4'b0100: if(BaudTick) state <= 4'b1000; // start
4'b1000: if(BaudTick) state <= 4'b1001; // bit 0
4'b1001: if(BaudTick) state <= 4'b1010; // bit 1
4'b1010: if(BaudTick) state <= 4'b1011; // bit 2
4'b1011: if(BaudTick) state <= 4'b1100; // bit 3
4'b1100: if(BaudTick) state <= 4'b1101; // bit 4
4'b1101: if(BaudTick) state <= 4'b1110; // bit 5
4'b1110: if(BaudTick) state <= 4'b1111; // bit 6
4'b1111: if(BaudTick) state <= 4'b0010; // bit 7
4'b0010: if(BaudTick) state <= 4'b0011; // stop1
4'b0011: if(BaudTick) state <= 4'b0000; // stop2
default: if(BaudTick) state <= 4'b0000;
endcase
// Output mux
reg muxbit;
always @(state[2:0])
case(state[2:0])
3'd0: muxbit <= TxD_dataD[0];
3'd1: muxbit <= TxD_dataD[1];
3'd2: muxbit <= TxD_dataD[2];
3'd3: muxbit <= TxD_dataD[3];
3'd4: muxbit <= TxD_dataD[4];
3'd5: muxbit <= TxD_dataD[5];
3'd6: muxbit <= TxD_dataD[6];
3'd7: muxbit <= TxD_dataD[7];
endcase
// Put together the start, data and stop bits
reg TxD;
always @(posedge clk) TxD <= (state<4) | (state[3] & muxbit); //
register the output to make it glitch free
endmodule
How can I send other bytes, for other registers, or more than one byte
of a bigger register?