J
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I am writing a cadence addon tool (for internal use) that runs corner
simulations in ADE and plots to an excel format -> I intend this tool
to be much like Parametric Analysis... tool with the addition of being
able to load states (containing model information).
sevLoadState() will bring up a dialog window, so is not applicable
here. The internal functions sevLoadStateFromName() and
sevLoadStateFromField() return nil without any error messages. I
believe the required inputs are: sevLoadStateFromName(session
allComponentDefs lib cell simulator name loadComponentFunct). Is this
correct?
If I change the value to a cell which does not exist I get an error
message saying the cell does not exist, so I believe my formatting is
correct... Can anyone help with this issue? Is there an easier way to
load ADE state information from skill?
Thanks in advance.
Jonathan
simulations in ADE and plots to an excel format -> I intend this tool
to be much like Parametric Analysis... tool with the addition of being
able to load states (containing model information).
sevLoadState() will bring up a dialog window, so is not applicable
here. The internal functions sevLoadStateFromName() and
sevLoadStateFromField() return nil without any error messages. I
believe the required inputs are: sevLoadStateFromName(session
allComponentDefs lib cell simulator name loadComponentFunct). Is this
correct?
If I change the value to a cell which does not exist I get an error
message saying the cell does not exist, so I believe my formatting is
correct... Can anyone help with this issue? Is there an easier way to
load ADE state information from skill?
Thanks in advance.
Jonathan