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Guest
I want to play at building an automatic pilot.
I have a flux-gate compass that outputs sine and cosine signals,
depending on direction (A fixed relationship if the vessel is going
straight).
I have a directional input in the form of a sine / cosine
potentiometer (two slide pots at right angles moved by a circular cam
against springs).
So far, the only ways I've found to come up with a steer right/left
signal is to decode both inputs (the direction of the boat and my
input to the steering) and use multiple comparators and break the
inputs into quadrants and feed that as an offset to the final resolved
steering signal.
It aught to work, but what I see is a glitch around the crossover
points that will ultimately affect the proportional steering I want.
If the boat is way off the desired course I want it to turn faster and
slow when it approaches the desired course (the way a human would
steer)
Is there any totally analog way to do this? Want to keep it "simple."
I've reached the limits of my imagination on this one. Didn't see
anything on the internet, but I know someone has already done it
because (expensive) autopilot systems do exist and several predate
computers.
I know I could use a linear hall effect device or just turn the flux
gate so it is aimed north, but I'd like the boat to be able to tell if
it is 180 degrees off course and correct for it. It wouldn't do to
fall asleep at the wheel and find myself on the beach or on a shoal,
or have the boat turn the wrong direction to reach its course. (to go
from say: 270 to 0 without passing 180 to do it)
Any idea where to look for information? I tried robotics (they all
rely on GPS or gyros if they are that sophisticated) and model
airplanes. I'd like to use the earth's magnetic field because it's
reliable, and I've already started down that path.
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I have a flux-gate compass that outputs sine and cosine signals,
depending on direction (A fixed relationship if the vessel is going
straight).
I have a directional input in the form of a sine / cosine
potentiometer (two slide pots at right angles moved by a circular cam
against springs).
So far, the only ways I've found to come up with a steer right/left
signal is to decode both inputs (the direction of the boat and my
input to the steering) and use multiple comparators and break the
inputs into quadrants and feed that as an offset to the final resolved
steering signal.
It aught to work, but what I see is a glitch around the crossover
points that will ultimately affect the proportional steering I want.
If the boat is way off the desired course I want it to turn faster and
slow when it approaches the desired course (the way a human would
steer)
Is there any totally analog way to do this? Want to keep it "simple."
I've reached the limits of my imagination on this one. Didn't see
anything on the internet, but I know someone has already done it
because (expensive) autopilot systems do exist and several predate
computers.
I know I could use a linear hall effect device or just turn the flux
gate so it is aimed north, but I'd like the boat to be able to tell if
it is 180 degrees off course and correct for it. It wouldn't do to
fall asleep at the wheel and find myself on the beach or on a shoal,
or have the boat turn the wrong direction to reach its course. (to go
from say: 270 to 0 without passing 180 to do it)
Any idea where to look for information? I tried robotics (they all
rely on GPS or gyros if they are that sophisticated) and model
airplanes. I'd like to use the earth's magnetic field because it's
reliable, and I've already started down that path.
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