J
Jay
Guest
Hi
I am a skill newbie so please bear with my limited knowledge.
I have to write an application that needs to draw a few million
polygons on various layers on a Virtuoso Layout window. I understand
that I have 2 options - use ipcSkillProcess or ITK to directly access
CDBA. It seems that ipcSkillProcess can provide better user
interactivity than ITK but I am not sure. My application needs to
process a text file, which would be done externally by a C++ program,
and should be capable of turning on/off layers, adding new layers on
layout window, moving polygons from one layer to another, readjust
zoom levels etc depending on user input. It would be calling the C++
program to do all its back-end processing.
My questions are:
1. For drawing a few million polygons which is a faster and robust
way?
2. For supporting user-interactivity which is better?
3. In terms of developement and debugging?
Also if we move to OpenAcess in the near future I am guessing ITK code
would not be portable?
Thanks for your help.
Jay
I am a skill newbie so please bear with my limited knowledge.
I have to write an application that needs to draw a few million
polygons on various layers on a Virtuoso Layout window. I understand
that I have 2 options - use ipcSkillProcess or ITK to directly access
CDBA. It seems that ipcSkillProcess can provide better user
interactivity than ITK but I am not sure. My application needs to
process a text file, which would be done externally by a C++ program,
and should be capable of turning on/off layers, adding new layers on
layout window, moving polygons from one layer to another, readjust
zoom levels etc depending on user input. It would be calling the C++
program to do all its back-end processing.
My questions are:
1. For drawing a few million polygons which is a faster and robust
way?
2. For supporting user-interactivity which is better?
3. In terms of developement and debugging?
Also if we move to OpenAcess in the near future I am guessing ITK code
would not be portable?
Thanks for your help.
Jay