S
spectrallypure
Guest
Dear all,
Here's the situation: I have dozens of schematics which I have altered
using SKILL to replace transistor instances. Due to these
replacements, the schematics have now unconnected nets and grounds,
since the original transistors had bulk terminals and the new ones
don't. I need to remove these unconnected nets and terminals, and
therefore I would be really grateful if somebody could sketch code (or
point me to any references) for doing any of the following:
1. Detecting and deleting unconnected nets in a schematic (merely
"flying" wires in the schematic, with neither ends connected).
2. Detecting and deleting 'one-terminal-unconnected' nets in a
schematic (specifically: wires with one "flying" terminal and the
other terminal connected to a ground symbol instance).
3. Detecting and deleting unconnected ground instances in a schematic
(merely "flying", unconnected grounds symbols--the gnd! ones from
analoglib).
I've just began learning skill; I like it a lot and think I've made
great progress, but I am still far from figuring out how to accomplish
the above chores.
Thanks in advance for any ideas!
Regards,
Jorge Luis.
am in the need of
Here's the situation: I have dozens of schematics which I have altered
using SKILL to replace transistor instances. Due to these
replacements, the schematics have now unconnected nets and grounds,
since the original transistors had bulk terminals and the new ones
don't. I need to remove these unconnected nets and terminals, and
therefore I would be really grateful if somebody could sketch code (or
point me to any references) for doing any of the following:
1. Detecting and deleting unconnected nets in a schematic (merely
"flying" wires in the schematic, with neither ends connected).
2. Detecting and deleting 'one-terminal-unconnected' nets in a
schematic (specifically: wires with one "flying" terminal and the
other terminal connected to a ground symbol instance).
3. Detecting and deleting unconnected ground instances in a schematic
(merely "flying", unconnected grounds symbols--the gnd! ones from
analoglib).
I've just began learning skill; I like it a lot and think I've made
great progress, but I am still far from figuring out how to accomplish
the above chores.
Thanks in advance for any ideas!
Regards,
Jorge Luis.
am in the need of