S
Stephan Rose
Guest
Hey all!!
Couple years ago I started development on my own EDA Package, and at
that time I finished a good portion of the schematic part.
Unfortunately, life got in the way and I had to put the project to
rest for a while.
Well in the meantime, life got out of the way again and I have resumed
on this project. It is my goal to create an easy to use, affordable,
and powerful complete EDA package including libraries, schematic, and
pcb all together under 1 roof.
In it's current state, the schematic library editor is fully
functional as is the schematic editor.
Netlist generator works as well, though it currently only outputs
netlists in Tango format which I used to test my generator. Since we
still use Tango at my father's company, I had lots of designs to test
my generated netlists at. Success rate was 100% =)
The schematic error checker is a little overzealous right now, but
it's there. I will do more work on it at a later point in time unless
any serious issues arise with it.
With the schematic side primarily up and running I am now working on
getting the basics for the pattern editor working and then get the pcb
side running. You will actually see a test document when you start the
app that tests my pads for the pattern editor. =)
What I am looking for right now is input, suggestions, feedback, bug
reports, etc. Any input, both good and bad is appreciated.
So if anyone feels like playing around with this, I would love to hear
your comments!!
The application can be download here:
http://www.somrek.net/iEdaBuild0.rar
Just extract the archive anywhere you like, run iEda.exe in the bin
directory to start the app.
For those who may not have winrar to extract the rar archive:
http://www.rarlabs.com
The application also requires the .Net Framework 2.0 which can be
found at the following location:
http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en
It is a one-time install only.
The latest version of DirectX is also required, though not
reccomended. If available, and if the video card supports DirectX9,
the application uses a hardware accelerated renderer for drawing. If
not, it falls back to standard software GDI. The latest version of
DirectX 9 can be obtained here:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en
If you have any questions, feel free to e-mail me at
kemos@removeforspam.somrek.net or just post a reply, I will be happy
to assist.
Thanks in advance for anyone who wants to check this out =)
--
Stephan
2003 Yamaha R6
kimi no koto omoidasu hi
nante nai no wa
kimi no koto wasureta toki ga nai kara
Couple years ago I started development on my own EDA Package, and at
that time I finished a good portion of the schematic part.
Unfortunately, life got in the way and I had to put the project to
rest for a while.
Well in the meantime, life got out of the way again and I have resumed
on this project. It is my goal to create an easy to use, affordable,
and powerful complete EDA package including libraries, schematic, and
pcb all together under 1 roof.
In it's current state, the schematic library editor is fully
functional as is the schematic editor.
Netlist generator works as well, though it currently only outputs
netlists in Tango format which I used to test my generator. Since we
still use Tango at my father's company, I had lots of designs to test
my generated netlists at. Success rate was 100% =)
The schematic error checker is a little overzealous right now, but
it's there. I will do more work on it at a later point in time unless
any serious issues arise with it.
With the schematic side primarily up and running I am now working on
getting the basics for the pattern editor working and then get the pcb
side running. You will actually see a test document when you start the
app that tests my pads for the pattern editor. =)
What I am looking for right now is input, suggestions, feedback, bug
reports, etc. Any input, both good and bad is appreciated.
So if anyone feels like playing around with this, I would love to hear
your comments!!
The application can be download here:
http://www.somrek.net/iEdaBuild0.rar
Just extract the archive anywhere you like, run iEda.exe in the bin
directory to start the app.
For those who may not have winrar to extract the rar archive:
http://www.rarlabs.com
The application also requires the .Net Framework 2.0 which can be
found at the following location:
http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en
It is a one-time install only.
The latest version of DirectX is also required, though not
reccomended. If available, and if the video card supports DirectX9,
the application uses a hardware accelerated renderer for drawing. If
not, it falls back to standard software GDI. The latest version of
DirectX 9 can be obtained here:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en
If you have any questions, feel free to e-mail me at
kemos@removeforspam.somrek.net or just post a reply, I will be happy
to assist.
Thanks in advance for anyone who wants to check this out =)
--
Stephan
2003 Yamaha R6
kimi no koto omoidasu hi
nante nai no wa
kimi no koto wasureta toki ga nai kara