Bindkeys

S

Suresh Jeevanandam

Guest
All,
With the current bindkey mechanism we can map one function to one
<modifier>+<Key-stroke> combination. So, we end up with a max limit on
the number of actions user can initiate with the key strokes.

Instead, If we can come up with a tree kind of structure, where each
function, when invoked, copies the current key-function mapping in a
temporary place, and sets a new mapping, user passes options/values ,
and reverts back to the old mapping while coming out from the function.
This would enhance the productivity a lot. For example, to stretch an
edge of a polygon by 12 units,
o user would select the edge ; The mapping is global
o press "s" ; the mapping becomes stretch specific
o press "->" arrow mark
o press 1
o press 2
o press <Enter> ; control comes out from stretch(), mapping becomes
global again.


Any comments..

regards,
Suresh
 

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